![]() ![]() However, there will be conflicts with mods that edit the currency in any way. Up to my knowledge, there are no longer any bugs. Please give feedback on the update, thanks! After testing it in-game, I've found the change to be more acceptable and tolerable to sound qualities. The pickup noise has also been replaced with the sound effect from the game, "Legend of Zelda: Wind Waker", found here: Īs of this update, I have changed the audio sounds for the rupees from the Ocarina of Time sound effects to Wind Waker's. discovering yet another item duplication glitch in The Legend of Zelda: Tears of the Kingdom. When you pick it up, you will have a value between 300 and 500. You can install mods on the server like Better networking. ![]() When you pick it up, you will have a value between 50 and 200. When you pick it up, you will have a value between 10 and 50. Hello my friends, this is a somewhat complex mod request: all the items and enemies in every Legend of Zelda game ever, that means: Items: Blue Ring Red R. Gold Coin replacement with a green rupee (worth 1). You will now be able to switch between the mod being on or off and the gold coins and coin purses will not be overwritten when the mod is off. Includes complete independency from the game. This is also my first mod I've completed so it's not perfect, but I think it's a good start. This mod replaces the gold coins and coin purses to rupees from the Legend of Zelda series.
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